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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
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CS
Clinton Shepherd
Tuesday
, October 24
9:40am AEDT
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
What Were We Thinking!? - Design Hindsights from Long-Running Games
Decima Visibility in Horizon Zero Dawn
Melbourne Convention and Exhibition Center
12:00pm AEDT
Creating a World and Making it Stick
Melbourne Convention and Exhibition Center
2:00pm AEDT
Designing Ethical Interfaces: Mixing the web's accessibility with games' potential for inclusiveness
Melbourne Convention and Exhibition Center
3:00pm AEDT
Idle By Design: UI/UX for Incremental Games
Melbourne Convention and Exhibition Center
So You've Been Called Out
Melbourne Convention and Exhibition Center
Wednesday
, October 25
9:40am AEDT
Second Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
Rami Ismail vs Teddy Dief: PowerPoint Face Off
Melbourne Convention and Exhibition Center
Efficiency is everything - Managing the development pipeline of an MMORTS
Melbourne Convention and Exhibition Center
12:00pm AEDT
Procedural Generation in City of Brass
Melbourne Convention and Exhibition Center
2:00pm AEDT
Testing Early and Never Stopping – A Case study of QA at Media Molecule
Melbourne Convention and Exhibition Center
3:00pm AEDT
Creative License: Writing for Someone Else’s World
Melbourne Convention and Exhibition Center
Up Sh!t Creek: Managing the Unmanageable Project
Melbourne Convention and Exhibition Center
Gantt Stop, Won't Stop: Wins & Losses in Production & Culture
Melbourne Convention and Exhibition Center
4:30pm AEDT
Closing Keynote
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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