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GCAP 2017
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
Popular
D
Dylan
Tuesday
, October 24
9:40am
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am
What Were We Thinking!? - Design Hindsights from Long-Running Games
12:00pm
More than Luck: Strategies for Success on Steam
Melbourne Convention and Exhibition Center
2:00pm
Yonder: The Startup Chronicles
Melbourne Convention and Exhibition Center
3:00pm
From Student to Startup: Taking Your Game To The Next Level
Melbourne Convention and Exhibition Center
4:30pm
Positioning - how to discover and amplify what is remarkable about your game
Melbourne Convention and Exhibition Center
Wednesday
, October 25
9:40am
Second Keynote
Melbourne Convention and Exhibition Center
11:00am
Audio: The Invisible, Untouchable, Ultimate Creative Paradigm
Melbourne Convention and Exhibition Center
12:00pm
Texture and Tempo. The unsung heroes of our ninja game.
Melbourne Convention and Exhibition Center
2:00pm
The creative collaboration between Game Developer and Game Music Composer
Melbourne Convention and Exhibition Center
3:00pm
Masterclass in Advanced Audio Production
Melbourne Convention and Exhibition Center
4:30pm
Closing Keynote
Melbourne Convention and Exhibition Center
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
Filter By Venue
Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
Popular
Recently Active Attendees
Chris Topher Wratt
Murray Lorden
Jess Watson
Alex Holder
Giselle Rosman
S
shanerypers
Ryosuke Nagao
Grae
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