for GCAP 2017
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Wednesday, October 25 • 11:00am - 11:50am
Efficiency is everything - Managing the development pipeline of an MMORTS

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Battle Pirates has been a hugely successful game for KIXEYE. How do we manage a team of 25+ developers to provide weekly releases for an always online game? I’ll share with you our development pipeline and process; what works, what doesn’t, and how it has evolved over the last 6 years. You'll come away with ideas for optimising your team, and what the key factors to consider are when constructing your pipeline.


Peter Henry

Peter Henry is a Technical Director for San Francisco-based games company KIXEYE, where for the last five years he has guided the engineering team on the hugely successful MMORTS Battle Pirates. | | Peter is passionate about efficiency and removing bottlenecks, empowering develo... Read More →

Wednesday October 25, 2017 11:00am - 11:50am
Melbourne Convention and Exhibition Center
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Attendees (8)