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Wednesday, October 25 • 11:00am - 11:50am
Efficiency is everything - Managing the development pipeline of an MMORTS

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Battle Pirates has been a hugely successful game for KIXEYE. How do we manage a team of 25+ developers to provide weekly releases for an always online game? I’ll share with you our development pipeline and process; what works, what doesn’t, and how it has evolved over the last 6 years. You'll come away with ideas for optimising your team, and what the key factors to consider are when constructing your pipeline.


Peter Henry

Peter Henry is a Technical Director for San Francisco-based games company KIXEYE, where for the last five years he has guided the engineering team on the hugely successful MMORTS Battle Pirates.Peter is passionate about efficiency and removing bottlenecks, empowering developers to... Read More →

Wednesday October 25, 2017 11:00am - 11:50am AEDT
Melbourne Convention and Exhibition Center