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Wednesday, October 25 • 2:00pm - 2:50pm
Producing 'Machines' for Horizon Zero Dawn

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Follow along as Guerrilla Games' Senior Producer Dave Gomes describes the development history for the Machines ('robots') in Horizon Zero Dawn. How do you scope and schedule a complex feature you've never built before? How do you create commonalities and systems for elements that desire to be special cases? How can you manage unknown iterations towards an unwavering quality bar under time and resource constraints? This talk will cover production process, best practice and lessons learns for producing one of the largest and most complex gameplay feature areas on a new IP AAA project.

avatar for Dave Gomes

Dave Gomes

Senior Producer, Guerrilla Games (Sony)
Dave Gomes is a Senior Producer at Guerrilla Games (Sony). Most recently he worked on Horizon Zero Dawn where he produced gameplay areas such as Combat, The Machines, and Audio.

Wednesday October 25, 2017 2:00pm - 2:50pm AEDT
Melbourne Convention and Exhibition Center