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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
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Unreal (room 208)
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LR
Luca Rocchi
Myriad Games Studio
Producer
Luca Rocchi
myriadgamesstudio.com
Tuesday
, October 24
9:40am AEDT
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
Extending gaming creative - Trailers and Narrative Marketing
Melbourne Convention and Exhibition Center
12:00pm AEDT
The Best Time to be Over Budget is Never: Tools to Help Build Shippable Games
Melbourne Convention and Exhibition Center
2:00pm AEDT
Yonder: The Startup Chronicles
Melbourne Convention and Exhibition Center
3:00pm AEDT
Tackling the 'Fear': Entrepreneurship in Games
Melbourne Convention and Exhibition Center
4:30pm AEDT
Positioning - how to discover and amplify what is remarkable about your game
Melbourne Convention and Exhibition Center
Wednesday
, October 25
9:40am AEDT
Second Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
When Monetisation Breaks
Melbourne Convention and Exhibition Center
12:00pm AEDT
Data Science on an Indie Budget
Melbourne Convention and Exhibition Center
We need to talk cashflow: Tips & tricks to modelling a (financially) sustainable studio
Melbourne Convention and Exhibition Center
2:00pm AEDT
Creating Studio Culture: Dino Polo Club Year 1
Melbourne Convention and Exhibition Center
3:00pm AEDT
Up Sh!t Creek: Managing the Unmanageable Project
Melbourne Convention and Exhibition Center
Gantt Stop, Won't Stop: Wins & Losses in Production & Culture
Melbourne Convention and Exhibition Center
4:30pm AEDT
Closing Keynote
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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