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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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OA
Oscar Armstrong-Davies
Mighty Kingdom
Designer
Tuesday
, October 24
9:40am AEDT
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
What Were We Thinking!? - Design Hindsights from Long-Running Games
From Aussie Indie to 100M users (again!) - A Deep Dive Into Strategies Behind Growing Your Games and Conquering the Largest Mobile Games Markets in the World
Melbourne Convention and Exhibition Center
12:00pm AEDT
The Awakening: Brands Love Mobile Games
Melbourne Convention and Exhibition Center
Creating a World and Making it Stick
Melbourne Convention and Exhibition Center
The Best Time to be Over Budget is Never: Tools to Help Build Shippable Games
Melbourne Convention and Exhibition Center
2:00pm AEDT
No Such Thing as Free Money: How to Win the Funding Game
Melbourne Convention and Exhibition Center
3:00pm AEDT
Idle By Design: UI/UX for Incremental Games
Melbourne Convention and Exhibition Center
4:30pm AEDT
Succeeding at Scale: Why Bigger is Sometimes Better
Melbourne Convention and Exhibition Center
Wednesday
, October 25
11:00am AEDT
When Monetisation Breaks
Melbourne Convention and Exhibition Center
12:00pm AEDT
The Customer IS Always Right: How To Make and Measure Your Free-to-Play Design Choices
Melbourne Convention and Exhibition Center
2:00pm AEDT
Producing 'Machines' for Horizon Zero Dawn
Melbourne Convention and Exhibition Center
3:00pm AEDT
Creative License: Writing for Someone Else’s World
Melbourne Convention and Exhibition Center
4:30pm AEDT
Closing Keynote
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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