Sched.com Conference Mobile Apps
GCAP 2017
has ended
Create Your Own Event
GCAP 2017
Schedule
Simple
Expanded
Grid
By Venue
Speakers
Attendees
Search
or browse by date + venue
Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
Popular
menu
Menu
Log in
Sign up
Schedule
Speakers
Attendees
Search
← Back
PC
Pete Cerni
Tuesday
, October 24
9:40am AEDT
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
Extending gaming creative - Trailers and Narrative Marketing
Melbourne Convention and Exhibition Center
12:00pm AEDT
Let's get serious: the Wonderful World of Character Design
Melbourne Convention and Exhibition Center
Creating a World and Making it Stick
Melbourne Convention and Exhibition Center
2:00pm AEDT
Yonder: The Startup Chronicles
Melbourne Convention and Exhibition Center
3:00pm AEDT
Tackling the 'Fear': Entrepreneurship in Games
Melbourne Convention and Exhibition Center
Idle By Design: UI/UX for Incremental Games
Melbourne Convention and Exhibition Center
4:30pm AEDT
The UI Artist's Survival Kit
Melbourne Convention and Exhibition Center
Succeeding at Scale: Why Bigger is Sometimes Better
Melbourne Convention and Exhibition Center
Wednesday
, October 25
9:40am AEDT
Second Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
Audio: The Invisible, Untouchable, Ultimate Creative Paradigm
Melbourne Convention and Exhibition Center
Rami Ismail vs Teddy Dief: PowerPoint Face Off
Melbourne Convention and Exhibition Center
12:00pm AEDT
Texture and Tempo. The unsung heroes of our ninja game.
Melbourne Convention and Exhibition Center
We need to talk cashflow: Tips & tricks to modelling a (financially) sustainable studio
Melbourne Convention and Exhibition Center
2:00pm AEDT
Creating the Art of ‘A Thin Black Line’ (VR): Trying very hard to make realtime art not look like a videogame
Melbourne Convention and Exhibition Center
The creative collaboration between Game Developer and Game Music Composer
Melbourne Convention and Exhibition Center
Why Ladders are Awesome: A Game Design lesson in Spatial Design
Melbourne Convention and Exhibition Center
Creating Studio Culture: Dino Polo Club Year 1
Melbourne Convention and Exhibition Center
3:00pm AEDT
Masterclass in Advanced Audio Production
Melbourne Convention and Exhibition Center
Up Sh!t Creek: Managing the Unmanageable Project
Melbourne Convention and Exhibition Center
Gantt Stop, Won't Stop: Wins & Losses in Production & Culture
Melbourne Convention and Exhibition Center
4:30pm AEDT
Closing Keynote
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
Filter By Date
GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
Filter By Venue
Melbourne Convention and Exhibition Center
Sort schedule by Venue
Melbourne Convention and Exhibition Center
Filter By Type
Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
Popular
Recently Active Attendees
AJ
Andrew Jones
Callum Harrington
DR
Danny Robson
AK
Alexey Kozyrev
Stephen Roy Berg
M
melissa
Bryn
Murray Lorden
More →