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Art (room 211)
Audio (room 208)
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Design (room 203)
F2P (room 209)
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Studio (room 207)
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P
phoebemightyk
Tuesday
, October 24
12:00pm AEDT
The Awakening: Brands Love Mobile Games
Melbourne Convention and Exhibition Center
The Best Time to be Over Budget is Never: Tools to Help Build Shippable Games
Melbourne Convention and Exhibition Center
2:00pm AEDT
Real Time Filters: The Art of Aesthetics
Melbourne Convention and Exhibition Center
3:00pm AEDT
Small Towns, Small Screens: Porting “Night in the Woods” to iOS
Melbourne Convention and Exhibition Center
4:30pm AEDT
Succeeding at Scale: Why Bigger is Sometimes Better
Melbourne Convention and Exhibition Center
Wednesday
, October 25
11:00am AEDT
Force Multiply – The art and science of accelerating workflows in CG pipelines
Melbourne Convention and Exhibition Center
Rami Ismail vs Teddy Dief: PowerPoint Face Off
Melbourne Convention and Exhibition Center
Efficiency is everything - Managing the development pipeline of an MMORTS
Melbourne Convention and Exhibition Center
12:00pm AEDT
The Customer IS Always Right: How To Make and Measure Your Free-to-Play Design Choices
Melbourne Convention and Exhibition Center
3:00pm AEDT
Advanced Unity Shaders
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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agentk
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amos_wolfe
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Jonathan Hopkins
Murray Lorden
Nik Pantis
Morgan Little
Katina Hoffman
DR
Danny Robson
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