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David Gaider

David is a game design veteran, having started his career in 1999 working on BioWare's "Baldur's Gate II: Shadows of Amn" as a narrative designer. His later credits include Neverwinter Nights (2002), Star Wars: Knights of the Old Republic (2003), and more recently the Dragon Age series (the last being Dragon Age: Inquisition in 2014) where he acted as world designer and Lead Writer. He left BioWare in 2015 to become Creative Director at Edmonton-based developer Beamdog, and is currently working on an unannounced project.

My Speakers Sessions

Tuesday, October 24

12:00pm AEDT