GCAP 2017 has ended
avatar for Will Vale

Will Vale

Second Intention/Guerrilla Games
I'm a real-time 3D and optimisation specialist with a particular interest in close-to-the-metal game development. Originally from the UK, I've been in the industry since 1998 and moved to New Zealand in 2004 to start a consultancy business.

Since 2005 my main client has been Guerrilla Games, originally taking on various isolated research and development tasks. I built the SPU post-processing pipeline for Killzone 2 which also shipped in Killzone 3 and ended up being part of the Playstation Edge SDK.

These days I'm working pretty much full time in the Guerrilla Tech Team, helping to build the Decima engine and bringing the world of Horizon to life. It's a pretty good work arrangement!

Titles I've shipped include Independence War 2: Edge of Chaos, Powerdrome, Speed Racer the Videogame, Killzone 2, 3 & 4 and Horizon Zero Dawn.

My Speakers Sessions

Tuesday, October 24

11:00am AEDT