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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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Ty Carey
League of Geeks
Director
Melbourne
leagueofgeeks.com
Tuesday
, October 24
9:40am AEDT
Opening Keynote
Melbourne Convention and Exhibition Center
11:00am AEDT
First Pass Final Pass: making animation rock while on the indie clock
Melbourne Convention and Exhibition Center
From Aussie Indie to 100M users (again!) - A Deep Dive Into Strategies Behind Growing Your Games and Conquering the Largest Mobile Games Markets in the World
Melbourne Convention and Exhibition Center
12:00pm AEDT
Publishing your PC Game in China: The Good, The Bad, and the Extremely Frustrating…
Melbourne Convention and Exhibition Center
2:00pm AEDT
Real Time Filters: The Art of Aesthetics
Melbourne Convention and Exhibition Center
Yonder: The Startup Chronicles
Melbourne Convention and Exhibition Center
3:00pm AEDT
3D Anime Visuals in Indie Games
Melbourne Convention and Exhibition Center
Tackling the 'Fear': Entrepreneurship in Games
Melbourne Convention and Exhibition Center
Sticks and Stones: Adventures in Community Conversations
Melbourne Convention and Exhibition Center
4:30pm AEDT
The UI Artist's Survival Kit
Melbourne Convention and Exhibition Center
Positioning - how to discover and amplify what is remarkable about your game
Melbourne Convention and Exhibition Center
Wednesday
, October 25
11:00am AEDT
Force Multiply – The art and science of accelerating workflows in CG pipelines
Melbourne Convention and Exhibition Center
Rami Ismail vs Teddy Dief: PowerPoint Face Off
Melbourne Convention and Exhibition Center
12:00pm AEDT
Make It Jiggle
Melbourne Convention and Exhibition Center
2:00pm AEDT
Creating the Art of ‘A Thin Black Line’ (VR): Trying very hard to make realtime art not look like a videogame
Melbourne Convention and Exhibition Center
Producing 'Machines' for Horizon Zero Dawn
Melbourne Convention and Exhibition Center
3:00pm AEDT
Advanced Unity Shaders
Melbourne Convention and Exhibition Center
How To Be A Gameplay Programmer Designers Will Love
Melbourne Convention and Exhibition Center
4:30pm AEDT
Closing Keynote
Melbourne Convention and Exhibition Center
Timezone
GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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