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GCAP 2017
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Art (room 211)
Audio (room 208)
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Design (room 203)
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Tuesday
, October 24
11:00am AEDT
Decima Visibility in Horizon Zero Dawn
Melbourne Convention and Exhibition Center
12:00pm AEDT
Build the multiplatform games of your dreams with UWP
Melbourne Convention and Exhibition Center
2:00pm AEDT
Scaling Multiplayer Games with Open Source
Melbourne Convention and Exhibition Center
3:00pm AEDT
Small Towns, Small Screens: Porting “Night in the Woods” to iOS
Melbourne Convention and Exhibition Center
4:30pm AEDT
Unity at 60FPS and Beyond!
Melbourne Convention and Exhibition Center
Wednesday
, October 25
11:00am AEDT
Don't be THAT Programmer: Engineering for quality and maintainability
Melbourne Convention and Exhibition Center
12:00pm AEDT
Procedural Generation in City of Brass
Melbourne Convention and Exhibition Center
2:00pm AEDT
The 12 Principles of Animation, For Programmers
Melbourne Convention and Exhibition Center
3:00pm AEDT
How To Be A Gameplay Programmer Designers Will Love
Melbourne Convention and Exhibition Center
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GCAP 2017
Australia/Melbourne
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GCAP 2017
Oct 24
-
25, 2017
Tuesday
, October 24
Wednesday
, October 25
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Melbourne Convention and Exhibition Center
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Melbourne Convention and Exhibition Center
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Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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Tuesday
, October 24
Wednesday
, October 25
Venue
Melbourne Convention and Exhibition Center
Session Type
Art (room 211)
Audio (room 208)
Business (room 207)
Design (room 203)
F2P (room 209)
International (Melbourne room)
Marketing (room 210)
Microsoft (room 205)
Production (room 210)
Studio (room 207)
Tech (room 204)
Unreal (room 208)
Yodo1 (room 209)
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